BATTLE STAT CAP
12 days ago
BRAVOO
-4 Total Respect
BRAVOO
-4 Respect
12 days ago
Responses
8 days ago
BLOODS
22 Total Respect
BLOODS
22 Respect
8 days ago
Yes.. Why not penalise the people who put the time and effor into growing..
7 days ago
DISTXRTED
11 Total Respect
DISTXRTED
11 Respect
7 days ago
Battle Stat Cap Or Soft Cap System
The Issue: Veteran players with years of compounding stats have accumulated figures in the billions, creating an unbridgeable gap between long-term and new/returning players. This discourages new player retention and makes PvP feel meaningless for mid-game players regardless of strategy.
Suggestion: Introduce a soft cap system where gains diminish progressively beyond a threshold (e.g. 10 million total stats), or introduce a stat prestige system that resets stats for exclusive cosmetic/title rewards — keeping the ecosystem competitive.
BRAVOO - 01/06/2026, 20:45:20
shoot for a new goal of being the best in your age class and slowlyyyyyyyyyyyyyy try and creep up the leaderboard by being active, using drugs and alcohol and never have max energy just sitting stale. you'll be surprised.
6 days ago
SHIPPUDEN06
79 Total Respect
SHIPPUDEN06
79 Respect
6 days ago
this a very bad and kinda dumb idea. NO AMOUNT OF PEOPLE would play this marathon of a game if you are just gonna strip them of thier months ,if not years of progress, no one will be motivated to play at that point knowing they will be CAPPED on growth and be punished for playin and investin their time early.
Last Edited 08/06/2026, 13:05:08
CE MILESTONES
Day 00 08:32 05/24/2025 00k Rep
Day 11 10:13 06/04/2025 50k Rep
Day 17 17:38 06/10/2025 100k rep
Day 20 15:02 06/13/2025 150k rep
Day 25 18:26 06/18/2025 200k rep
Day 29 09:06 06/22/2025 250k rep
Day 34 09:12 06/27/2025 300k rep
Day 36 09:12 06/29/2025 320k rep [exactly 320,000]
Day 38 11:06 07/01/2025 350k rep
Day 42 02:54 07/05/2025 400k rep
Day 45 09:38 07/08/2025 450k rep
Day 48 17:33 07/11/2025 500k rep
Day 52 01:49 07/15/2025 550k rep
Day 54 17:03 07/17/2025 600k rep
Day 57 17:54 07/20/2025 650k rep
Day 59 03:18 07/22/2025 670k rep [exactly 670,000 & i have more rep than DIABLO xD]
Day 60 18:58 07/23/2025 700k rep
Day 64 04:27 07/27/2025 750k rep
Day 67 02:42 07/30/2025 800k rep
Day 69 19:59 08/01/2025 850k rep
Day 73 03:59 08/05/2025 900k rep
Day 75 19:10 08/07/2025 950k rep
Day 77 04:39 08/09/2025 970k rep [exactly 970,000]
Day 78 17:24 08/10/2025 1000k rep [Rank # 100 @ 1,000,050 Reputation] --> marks the end of Rep Grind
{MADE IT WITHOUT ANYBODY'S HELP, ONLY REP TARGETS WERE HIT DURING THIS ENDEAVOUR}
Day 115 04:40 09/16/2025 You completed the Farm Robbery job, earning £245 and 20 rep!
You gained x9 Bag of Fertiliser --> Marks exactly 1,120,000 rep [MAXIMUM relevant REP to achieve]
Day 32 17:43 06/24/2025 3RD OD
Day 34 15:14 06/26/2025 4th OD
Day 40 05:34 07/02/2025 5th OD
Day 58 19:20 07/21/2025 6th Coke OD
Day 67 16:56 07/31/2025 7th Coke OD
Day 71 13:19 08/04/2025 8th Coke OD
https://cartelempire.online/Trade/View/F16CF6F2-DE41-4940-B3A5-5D178ACF01DC
attack me ill give you 200k i will give bandage and i am buying crimson star
DAY 277 07:49:18 02/25/2026 ~~ 1 Billion STR || 367m def, 12m agi, 72m acc
DAY 308 05:08:38 03/28/2026 ~~ 2 Billion Battle Stats [1b STR, 485m DEF, 15m AGI, 500m ACC]
kobe 158
RAVEN 215
dying 53
stylotus
syiss
MAKSOUD92
CALANDRICK 107
SOKOOYA
RAVENSMYTH
NOVA
SONET
DUCKSY
KOROPANDA 434
ARK_CAPONE 434
Battle Stat Cap Or Soft Cap System
The Issue: Veteran players with years of compounding stats have accumulated figures in the billions, creating an unbridgeable gap between long-term and new/returning players. This discourages new player retention and makes PvP feel meaningless for mid-game players regardless of strategy.
Suggestion: Introduce a soft cap system where gains diminish progressively beyond a threshold (e.g. 10 million total stats), or introduce a stat prestige system that resets stats for exclusive cosmetic/title rewards — keeping the ecosystem competitive.