Criminals Wear Masks — Shouldn't Our Characters?
13 days ago
YUANYUAN
-14 Total Respect
YUANYUAN
-14 Respect
13 days ago
Responses
12 days ago
DAS_LOBOTOMIST
85 Total Respect
DAS_LOBOTOMIST
85 Respect
12 days ago
Boots, Gloves pants as well!
12 days ago
MARLIS
56 Total Respect
MARLIS
56 Respect
12 days ago
I have to ask, is this AI generated?
Regardless of the answer or the details of the suggestion, the idea seems kind of random and oddly specific to me. I currently don't see the benefit of adding more types of equipables. If at all, one of the key reasons I kept playing CE and stopped with Torn is the simplicity.
Aside from that, the post itself is also too generic with the details, but to specific with the features.
For example, what would "Small combat bonuses" mean? Something similar to what armor and weapons already do?
Many of the features aren't even applicable to Cartel Empire, hence my question about if this post is AI generated. For example, there's no travelling in CE, so "Faster travel" makes no sense.
On top of that, there's also a lot of "bloat" in the post, which is another reason for my question about the usage of AI. Maybe that's more noticable because of the formatting (small tip: you can use shift+enter to start a new line without starting a new paragraph).
12 days ago
KWYY
368 Total Respect
KWYY
368 Respect
12 days ago
Put together a well thought out post that is formatted and the vast majority of us will read it and give a thumbs up. A pointless AI generated post will generate nothing but thumbs down. A considerable amount of your post(s) don't actually apply to this game and its mechanics.
Last Edited 01/06/2026, 16:49:44
Suggestion: Add Masks and Watches as New Equipment Slots
Hello everyone,
I would like to suggest two new equipment categories for Cartel Empire:
- Masks
- Watches
Currently we can equip weapons, armor, throwables, and a dog, but there are still opportunities to expand the equipment ecosystem in a way that fits the criminal theme of the game.
Why Masks Make Sense
Masks are one of the most iconic pieces of equipment associated with criminal organizations.
When people think of:
- Bank robbers
- Cartels
- Smugglers
- Organized crime groups
they often imagine individuals concealing their identity.
Adding masks would fit naturally into the game's atmosphere and immersion.
Potential Gameplay Benefits
Masks could provide bonuses such as:
- Increased intimidation
- Improved stealth
- Reduced visibility during operations
- Increased success rates on certain activities
- Small combat bonuses
The exact bonuses could be balanced by the developers.
More Customization
Masks would allow players to personalize their characters further.
Examples:
- Bandanas
- Ski masks
- Tactical masks
- Luxury designer masks
- Cartel-themed masks
- Festival-style masks
This would make characters feel more unique and memorable.
Why Watches Make Sense
In organized crime, timing is everything.
Operations, shipments, meetings, and coordinated attacks often rely on precise timing.
A watch slot would be a realistic and interesting addition to the game.
Potential Gameplay Benefits
Different watches could provide bonuses such as:
- Faster operation completion times
- Reduced cooldowns
- Improved production efficiency
- Faster travel
- Increased income generation
- Better event performance
Again, exact balancing would be up to the developers.
Progression Opportunities
Watches could range from:
- Cheap street watches
- Tactical field watches
- Luxury cartel watches
- Rare collectible watches
This would create another progression path for players to work toward.
Benefits for the Game
More Equipment Diversity
The game currently has limited equipment categories.
Masks and watches would increase build variety and give players more choices when customizing their loadouts.
More Long-Term Goals
New equipment categories mean more items to collect, upgrade, and trade.
This keeps progression interesting for both new and veteran players.
Fits the Existing Theme
Unlike completely changing the setting, masks and watches feel like a natural extension of the criminal empire fantasy that Cartel Empire is built around.
They add depth without changing what makes the game unique.
Final Thoughts
Masks and watches would:
- Expand character customization
- Create new progression goals
- Add more strategic choices
- Improve immersion
- Fit perfectly within the existing world of Cartel Empire
I believe these additions could strengthen the equipment system while staying true to the game's core identity.
What do you think? Would you like to see masks and watches added as equipment slots in a future update?