SuggestedCriminals Wear Masks — Shouldn't Our Characters?

13 days ago

YUANYUAN

-14 Total Respect

YUANYUAN

-14 Respect

13 days ago

Suggestion: Add Masks and Watches as New Equipment Slots

 

Hello everyone,

 

I would like to suggest two new equipment categories for Cartel Empire:

 

- Masks

- Watches

 

Currently we can equip weapons, armor, throwables, and a dog, but there are still opportunities to expand the equipment ecosystem in a way that fits the criminal theme of the game.

 

Why Masks Make Sense

 

Masks are one of the most iconic pieces of equipment associated with criminal organizations.

 

When people think of:

 

- Bank robbers

- Cartels

- Smugglers

- Organized crime groups

 

they often imagine individuals concealing their identity.

 

Adding masks would fit naturally into the game's atmosphere and immersion.

 

Potential Gameplay Benefits

 

Masks could provide bonuses such as:

 

- Increased intimidation

- Improved stealth

- Reduced visibility during operations

- Increased success rates on certain activities

- Small combat bonuses

 

The exact bonuses could be balanced by the developers.

 

More Customization

 

Masks would allow players to personalize their characters further.

 

Examples:

 

- Bandanas

- Ski masks

- Tactical masks

- Luxury designer masks

- Cartel-themed masks

- Festival-style masks

 

This would make characters feel more unique and memorable.

 

Why Watches Make Sense

 

In organized crime, timing is everything.

 

Operations, shipments, meetings, and coordinated attacks often rely on precise timing.

 

A watch slot would be a realistic and interesting addition to the game.

 

Potential Gameplay Benefits

 

Different watches could provide bonuses such as:

 

- Faster operation completion times

- Reduced cooldowns

- Improved production efficiency

- Faster travel

- Increased income generation

- Better event performance

 

Again, exact balancing would be up to the developers.

 

Progression Opportunities

 

Watches could range from:

 

- Cheap street watches

- Tactical field watches

- Luxury cartel watches

- Rare collectible watches

 

This would create another progression path for players to work toward.

 

Benefits for the Game

 

More Equipment Diversity

 

The game currently has limited equipment categories.

 

Masks and watches would increase build variety and give players more choices when customizing their loadouts.

 

More Long-Term Goals

 

New equipment categories mean more items to collect, upgrade, and trade.

 

This keeps progression interesting for both new and veteran players.

 

Fits the Existing Theme

 

Unlike completely changing the setting, masks and watches feel like a natural extension of the criminal empire fantasy that Cartel Empire is built around.

 

They add depth without changing what makes the game unique.

 

Final Thoughts

 

Masks and watches would:

 

- Expand character customization

- Create new progression goals

- Add more strategic choices

- Improve immersion

- Fit perfectly within the existing world of Cartel Empire

 

I believe these additions could strengthen the equipment system while staying true to the game's core identity.

 

What do you think? Would you like to see masks and watches added as equipment slots in a future update?

Responses

12 days ago

DAS_LOBOTOMIST

85 Total Respect

DAS_LOBOTOMIST

85 Respect

12 days ago

Boots, Gloves pants as well!

12 days ago

MARLIS

56 Total Respect

MARLIS

56 Respect

12 days ago

I have to ask, is this AI generated?

Regardless of the answer or the details of the suggestion, the idea seems kind of random and oddly specific to me. I currently don't see the benefit of adding more types of equipables. If at all, one of the key reasons I kept playing CE and stopped with Torn is the simplicity.

Aside from that, the post itself is also too generic with the details, but to specific with the features.

For example, what would "Small combat bonuses" mean? Something similar to what armor and weapons already do?

Many of the features aren't even applicable to Cartel Empire, hence my question about if this post is AI generated. For example, there's no travelling in CE, so "Faster travel" makes no sense.

On top of that, there's also a lot of "bloat" in the post, which is another reason for my question about the usage of AI. Maybe that's more noticable because of the formatting (small tip: you can use shift+enter to start a new line without starting a new paragraph).

12 days ago

KWYY

368 Total Respect

KWYY

368 Respect

12 days ago

Put together a well thought out post that is formatted and the vast majority of us will read it and give a thumbs up. A pointless AI generated post will generate nothing but thumbs down. A considerable amount of your post(s) don't actually apply to this game and its mechanics.

Last Edited 01/06/2026, 16:49:44